2020年3月13日讀畢需時 1 分鐘Game released! And the hidden bonus#Collaborative My collaborative game was released now. You can play at the link below: https://tinohu.itch.io/zoom There are lots of...
2020年3月13日讀畢需時 1 分鐘Texture and detailsAfter Tino built up the main scene, I started to edit the detailed texture for the crucial models and adjust the details of the scene to...
2020年3月7日讀畢需時 1 分鐘Sound effect#Collaborative Thanks to my previous experience, I finished the sound engineering of our project by my own. I used some real utinities,...
2020年2月28日讀畢需時 1 分鐘Film the video#Collaborative To create the realistic visual style, we will act and shoot the films for our game. I created 3 stories and made some demo...
2020年2月9日讀畢需時 1 分鐘Progress and case-study#Collaborative Last 2 weeks we brainstormed about the details of our game and made some progress. First we designed the sketch of the...
2020年2月5日讀畢需時 1 分鐘What a coincidance#Collaborative On 30, Januaray, here's a game named Not for Braodcast just released on Steam. It is a coincidance that it has the similar...
2020年1月24日讀畢需時 1 分鐘What to create#Collaborative As the VFX members can only output their work in video format, In the beginning, I wanted to design a puzzle game. The...
2020年1月22日讀畢需時 1 分鐘Team and allocation#Collaborative After set the goal of project to creating an interactive storytelling game, more VFX students were interested in...
2020年1月15日讀畢需時 1 分鐘Build the team #Collaborative Today I had a seminar with students from VFX and 3D computer animation. Tutors provided presentations about 2 possible...