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Monsters!

Basing on the basic game mechanism settled before, I created 7 kinds of monsters with different levels, moving pattens, special skills, and combat capabilities. The characterisms of some monsters were specially designed referring to some famous games as I wanted to put some bonus into the game. The Goblin and the Gnome are the basic enemies. The idea of Harpy was from the famous strategy game Heroes of Might and Magic III that was designed to be an annoying enemy with moving pattern of harassing attack. Gargoyle and Abomination were elite enemies that were referred to the characters in Warcraft III: The Frozen Throne. And the elite monster BloodRaven was from the first chapter in the game Diablo 2. Considering the duration of development, we only realize 4 of the monsters in the game.


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